Portfolio concentration
62%
Top three share
Shows whether the organization is driven by one breakout repo or several visible projects.
Breadth
28 repos
Visible snapshot
9 repositories updated in the last 90 days.
Leading language
C++
Portfolio mix
C++ (8), TypeScript (7), Unknown (5)
Average size
43
Stars per repository
Useful for distinguishing one flagship-heavy publisher from a repeatable portfolio.
62%
of the visible star count comes from this organization's top three repositories.
43
stars per repository in this same snapshot.
C++
is the most common language here, with 9 repositories updated in the last 90 days.
Why this rank
This organization stands out because its public portfolio is relatively balanced across 28 repositories.
Organization pages work best when you separate portfolio breadth from flagship concentration. In Babylon.js's case, the visible top three repositories account for about 62% of total stars in this snapshot, which helps explain whether the organization is known for one breakout project or for a broader repeatable portfolio.
The dominant language mix here is C++ (8), TypeScript (7), Unknown (5). That makes this page useful not just for popularity checks, but also for seeing what technical shape an organization's public ecosystem actually has.
| # | Repository | Language | Stars |
|---|---|---|---|
| 1 | babylonjs/BabylonReactNative Build React Native applications with the power of Babylon Native | C++ | 433 |
| 2 | babylonjs/Assets A place for public domain digital assets to use. | JavaScript | 164 |
| 3 | babylonjs/SummerFestival Source code for game tutorial written by capucat | TypeScript | 140 |
| 4 | babylonjs/Babylon-Lite Home of Babylon Lite project | TypeScript | 119 |
| 5 | babylonjs/Documentation Babylon.js's documentation website | TypeScript | 90 |
| 6 | babylonjs/BabylonReactNativeSample | Java | 40 |
| 7 | babylonjs/havok The Havok Physics plugin runtime files (wasm and js) | TypeScript | 37 |
| 8 | babylonjs/JsRuntimeHost The JsRuntimeHost is a library that provides cross-platform C++ JavaScript hosting for any JavaScript engines with Node-API support such as Chakra, V8, or JavaScriptCore. | C++ | 23 |
| 9 | babylonjs/BabylonPolymorph | C++ | 23 |
| 10 | babylonjs/BabylonjsTextureTools Babylonjs texture tools to generate pre-filtered environments and BRDF lookups | TypeScript | 21 |
| 11 | babylonjs/npm-package-template | JavaScript | 20 |
| 12 | babylonjs/twgsl | CMake | 20 |
| 13 | babylonjs/SmartFilters | 13 | |
| 14 | babylonjs/UrlLib UrlLib is a cross-platform C++ library that utilizes platform-specific implementations for URL-related functionality | C++ | 11 |
| 15 | babylonjs/BabylonNativeExamples A collection of sample code projects using Babylon Native to illustrate various scenarios | C++ | 10 |
| 16 | babylonjs/Demos A repository of Babylon.js Demos | TypeScript | 9 |
| 17 | babylonjs/asset-host-template | 8 | |
| 18 | babylonjs/ammo.js Direct port of the Bullet physics engine to JavaScript using Emscripten | C++ | 3 |
| 19 | babylonjs/SPIRV-Cross SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages. | GLSL | 2 |
| 20 | babylonjs/CMakeExtensions Helper functions for CMake | CMake | 2 |
| 21 | babylonjs/AndroidExtensions AndroidExtensions is a C++ utility library for Android development | C++ | 2 |
| 22 | babylonjs/SnippetServerExpress An Express.js implementation of our snippet server, capable of file system, in memory and azure blob storage deployment | TypeScript | 1 |
| 23 | babylonjs/SnippetServerReference | JavaScript | 1 |
| 24 | babylonjs/v8-android-buildscripts V8 build scripts for Babylon Native Android | Shell | 0 |
| 25 | babylonjs/babylonjs-webpack-es6 Babylon.js basic scene with typescript, webpack, es6 modules, editorconfig, eslint, hot loading and more. Will even make coffee if you ask nicely. | 0 | |
| 26 | babylonjs/glslang Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator. | C++ | 0 |
| 27 | babylonjs/nengi-babylon-3d-shooter nengi+babylon template of a 3d shooter with client-side prediction and lag compensation | 0 | |
| 28 | babylonjs/webxrTypescriptDefinition WebXR Typescript definition | 0 |
Total stars are useful as a discovery signal, but they do not tell you whether a team maintains every repository equally. Pair this page with release cadence, maintainer activity, and the flagship concentration shown above before making adoption decisions.
For broader background on GitStar's ranking logic and editorial guidance, see Methodology & Editorial Standards.