Console-based GLSL Sandbox for 2D/3D shaders
First read
patriciogonzalezvivo/glslViewer is active enough to inspect further, but the surrounding proof is thinner. Use the source repository and nearby comparisons to decide whether this is rising substance or just short-term visibility.
5.3K public stars in the current GitStar snapshot.
Needs a narrower context read
Last commit Aug 11, 2026.
Fresh activity
Treat stars as discovery context until a linked package appears.
No linked package mapping
One or more key signals are partial, so GitStar keeps the interpretation conservative.
Partial snapshot
Snapshot facts
Compare lens
lettier/3d-game-shaders-for-beginners and openframeworks/openFrameworks are the closest comparison targets GitStar found. A side-by-side comparison usually tells you more than a single raw rank.
Signal trail
Read the recent motion first. This block is for deciding whether the repository still looks alive, compounding, or flattening before you trust stars alone.
Package reality
No linked npm or PyPI package is mapped for this repository yet, so the page leans more heavily on GitHub-visible popularity and should be read more conservatively.
No linked package signal is expected for this project type, so the read leans more heavily on repository-level public signals.
Validation note
GitStar can summarize public signals for patriciogonzalezvivo/glslViewer, but the GitHub repository is still the primary place to confirm release cadence, issue activity, and maintainer intent.
GitStar surfaces public popularity and package signals. These rankings are not endorsements, security reviews, or investment advice.
Why this rank
This repository stands out because it combines fresh update.
Reconstructed from current stars and cached daily/weekly/monthly deltas.
GitStar can see repository momentum, but it does not have a reliable linked package signal yet.
Treat stars and recent movement as discovery context only until npm or PyPI usage is available.
Shares the graphics category footprint with patriciogonzalezvivo/glslViewer, so the comparison is closer to a same-problem decision than a same-language coincidence.
Shares the graphics category footprint with patriciogonzalezvivo/glslViewer, so the comparison is closer to a same-problem decision than a same-language coincidence.
Shares the graphics category footprint with patriciogonzalezvivo/glslViewer, so the comparison is closer to a same-problem decision than a same-language coincidence.
Shares the graphics category footprint with patriciogonzalezvivo/glslViewer, so the comparison is closer to a same-problem decision than a same-language coincidence.
GitStar picked 3d-game-shaders-for-beginners + openFrameworks as the closest next comparison from the related repository set.
[](https://gitstar.space/repo/patriciogonzalezvivo/glslViewer)<a href="https://gitstar.space/repo/patriciogonzalezvivo/glslViewer"><img src="https://gitstar.space/api/badge/patriciogonzalezvivo/glslViewer" alt="GitStar"></a>🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
Lightweight and modular C++11 graphics middleware for games and data visualization
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Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
This page provides a quick overview of patriciogonzalezvivo/glslViewer based on GitStar's cached data. The signal chart reconstructs approximate checkpoints from current stars plus cached daily, weekly, and monthly star deltas, so it is best read as directional context rather than as a precise historical audit log.
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